You can play by clicking the "Play" link above.
If you want to reserve your nickname for your own use only, you can register it at "Register".
You can use the registered nickname behind the "Log on" link.
There are two teams in the game. Players' names are printed above the player. Blue name means a VIP user. Your own player has the name printed in black, or if you're a VIP user, in dark blue.
Goalkeepers are controlled by the computer.
Your player continuously follows the mouse pointer. The pointer is crosshair shaped on the playfield. Move the pointer where you want to run.
Mouse button functions depend on whether you have the ball under your control or not, as follows:
While controlling the ball:
- left button: shoot towards the crosshair
- right button: pass the ball to the teammate closest to the crosshair
While not controlling the ball:
- hold left+hold right: onetimer; will shoot the ball in the direction of crosshair when it hits you
- right button: jump (crosshair close to your player) or slide (crosshair far from your player)
Shoot the ball by holding the left mouse button and releasing it when the colored power gauge at the bottom of the screen indicates the desired shot power.
The closer the crosshair is to your player, the higher the ball will fly. The crosshair distance also affects the power of the shot: the closer the crosshair, the faster it will fly. If the crosshair is far from the player, the maximal power will be limited.
If the mouse pointer moves while you release the left button when shooting, the ball will have a spin depending on the movement speed and direction. In this way the flight path of the ball may curve to left or right. You can also make a backward spin which causes the ball to fall down slower, or a forward spin to achieve the opposite.
When you press down the right mouse button, the teammate closest to the crosshair is selected as the target. The velocity of the players is taken in account when calculating the ball direction, presuming they stay constant. If you want to cancel doing the pass, click the left button and release both buttons.
You can disable or re-enable sound effects with the "sound" checkbox.
The ping indicator tells you how many milliseconds of latency there is between you and the game server.
In the first screen you select a "room" and click "Join". If the room requires a password, you have to type it first in the "Pass" box. You can create your own room with the "Create new" button. Choose a title and optionally a password for the room. Select number of players.
Explanations for the checkboxes:
- Mute spectators - if this is selected, spectators won't be able to chat. The room administrator may chat in any case.
- Join as spectator - if this is selected, you will be a spectator after creating the room
- Practise room - there will be just one goalkeeper. You will be able to play without anyone else to practise.
When the room has been selected or created, you can see the players in the room below the "Green team" and "Blue team" titles. When you're ready to play, check the "Ready" checkbox. The game starts when all players are ready. Both teams must have at least one player.
The room admin may press "force start" to set every player ready. The admin can select a player by clicking on a name. After this, the player can be kicked out of the room with the "kick" button. This can also be done during the game by typing /kick and the player name in the chat box. The admin may also make another player the room admin. Only one player (or spectator) can be the room administrator. If the admin leaves the room, a random player will be chosen as the admin.
You can register your nickname at the Register page. After a succesfull registration you can log on with the name and password you chose. If you start the game now, you are using the registered name. You won't be able to change your name unless you log off first.
Unregistered players can't chat or create their own rooms.
You need Java support in the browser in order to register.
There are +/- statistics for registered players. Each member of the team gets one + point for a goal the team scores, and each player of the opposing team get one - point. You can check your points at any point on the "My account" page.
The statistics are only done for goals that happen when there are enough registered players on both teams.
If the game doesn't appear at all on the "Play" page, make sure that your web browser supports Java and it is enabled.
If you have lag and the players often stop and move in "bursts", check that there aren't any programs using a lot of network bandwith at the same time. A program called Netlimiter has been reported to cause problems even if there aren't any limits in its configuration.
- the game can't be mastered instantly, don't give up
- especially for a beginner it may be easier to practise with smaller teams
- By clicking the left mouse button you can do a short pass to yourself. In this way you can advance faster than by normal movement while controlling the ball
It is suggested that you use appropriate names and conversation. Inappropriate behavior may result in disabled name changing, disabled chat, or complete ban from the game for an ip address, ip range, or domain. Cheating will cause the same consequences. This includes e.g. creating several user accounts in order to add someone's +/- statistics.
If you encounter abusive users, use the /report command to bring them to a moderator's attention, for example typing in the chat box: /report LamerX is scoring own goals.
If you are the room admin, you can kick problematic users from the room any time by typing /kick (player name) in the chat box. You can use /ban (player name) and /unban (player name) to add or remove permanent bans, and /bans to show current bans.